Being green in Splat Zones [19(7)-1, Splattershot Jr]

Saturday, December 30th, 2017

Hitting the flank for a surprise attack works better when you move as quickly as possible. I dawdle a bit, but that just means I counter-attack the yellow inkling hitting our flank. It works well. We lose the Splat Zones to the quicker yellow start, but snatch them away from ...

Keeping my beak clean in Splat Zones [9(1)-0, Splattershot Jr]

Friday, December 29th, 2017

I try to stay out of trouble whilst making some trouble, which isn't that easy. But flirting with the Splat Zones without pushing too aggressively seems like a good strategy at the start of a battle, and works for me this time. When the ink settles, we steal the Splat ...

Too blue Splat Zones [26(7)-5, Carbon Roller]

Friday, December 29th, 2017

Okay, maybe I'm still getting the hang of the vertical flick. I almost never jumped whilst flicking before, so I'm learning fresh. I like that my first splat comes from an Autobomb, though, particularly as I had forgotten about it whilst trying to flick for a splat. I keep going ...

Not just Autobombs in Splat Zones [13(4)-3, Carbon Roller]

Thursday, December 28th, 2017

I let my Autobombs do the work to start the battle, but it's a bit lame and I know it. It also doesn't help maintain the Splat Zones effectively, so I move in, and get splatted. That serves me right for holding back. I don't rush in next time either, ...

Eventually finding the splats in Splat Zones [11(2)-3, Carbon Roller]

Thursday, December 28th, 2017

The orange team's shooters make a commanding presence in the Splat Zones, and my Carbon Roller's can't get close enough for a conventional splat, and its vertical flick needs better aim than I can muster most of the time. Circumstances look a bit grim already, with the orange team half-way ...

Skirting the Splat Zones [9(3)-1, Splattershot Jr]

Wednesday, December 27th, 2017

I'm really quite enjoying battling with the Splattershot Jr, as well as being more supportive than aggressive. I'm also glad that I practiced sticking to walls, as it comes in quite handy against Tenta Missiles. And when I'm spotted at one point on the wall, I quite sensibly move to ...

3 vs 3 Splat Zones [10(2)-2, Carbon Roller]

Tuesday, December 19th, 2017

Whoops, there goes a squidmate, before the battle even begins. That also explains the lingering shot of the Shipyard. I don't fancy our chances, but come out swinging anyway. As it turns out, the green team lose a squidmate at the start too, not that I realise at the time, ...

Splat Zones get splatty [12(5)-3, Carbon Roller]

Friday, December 15th, 2017

Heading down the side seems like a sensible move in the Academy, as long as not everyone does it. It lets me fling an Autobomb towards the green side, and roll up the side to the Splat Zones, with relative cover. Running in to another Roller almost ends with my ...

Covering the Splat Zones [10(3)-3, Carbon Roller]

Thursday, December 14th, 2017

I'm not yet sure if I want to be flicking or rolling to start a Splat Zones battle. Flicking lets me move quickly, but perhaps I don't want to be the first to the Splat Zones as a Carbon Roller, and would prefer laying down a wider trail of ink ...

Back to picking on chargers in Splat Zones [11(2)-1, Carbon Roller]

Saturday, December 9th, 2017

Who goes straight to the Splat Zones these days? Not me! Well, not in this battle. I head around the side, looking for the charger. But he's not on the perch. I hear him firing, though, and looking down sees an opportunity. I'm still getting the hang of what seems ...