Ghost splat in Pokemon Splatfest

Saturday, August 13th, 2016

I've been abusing the Splatterscope, so let's change weapons. On to the Splattershot Jr, another favourite of mine these days. The Splattershot Jr naturally requires its own strategies. My normal tactic with shooters is to advance quickly, cross to the opponents' territory, and be a pest. But for the Splattershot Jr ...

Wail is me in Pokemon Splatfest

Friday, August 12th, 2016

Stop jumping in front of my charged Splatterscope, dammit. I would blame that faux pas for my not reaching the middle before the Splatling, but that's just silly and a little salty. It's no big deal really. Neither's that first Killer Wail. To be honest, I could see it coming. The ...

Lacking ink and aim in Pokemon Splatfest

Thursday, August 11th, 2016

Having swapped lobbies, I am now using the Splatterscope. A dodgy game followed by a couple of mediocre ones don't change my mind about weapon choice. I can make this work! Camp Triggerfish comes up. I can cheese this map nicely, by bridging the centre gap with my charger. Maybe not ...

I'm no camper in Pokemon Splatfest

Wednesday, August 10th, 2016

My Pokemon Blue Team was working out well, but one loss seems them scatter to the wind. I play another game but decide it's time to change weapons, so back out myself to do that. I opt for the Dual Squelcher, to enjoy its range without needing to be quite so ...

Crushing the reds in Pokemon Splatfest

Tuesday, August 9th, 2016

Our little team is doing well, beating all the Team Red inklings pitted against us. I'm sticking with the Splash-o-Matic so that I can stick with this team. What I'm noticing more about Blackbelly Skatepark in this Splatfest than I think I have before is how much the railings get in ...

Convincing victory for blue in Pokemon Splatfest

Monday, August 8th, 2016

Splatfest Pokemon! I'm starting with the Splash-o-Matic, just to get myself back in the frame-of-mind for Turf War. I get a cheeky first splat deep in opposition territory, then get splatted for being a bit cocky. The route works well the first time, so why not keep doing it? I keep ...

Chargers everywhere in Tower Control

Sunday, August 7th, 2016

Three chargers on our team, two on theirs. That's to be expected for Camp Triggerfish, I suppose, but it doesn't make me confident all the same, so I go in to aggressive mode, looking to ride the tower and push in to opponent territory. It's not something I feel comfortable ...

Out-scoped in Tower Control

Saturday, August 6th, 2016

An E-litre 3K on the other team! This can only mean one thing: I shall be made to look mediocre. Well, maybe not straight away, as first ink is mine, but I doubt this brief moment of comparative competence will last. Instead of trying to out-scope the E-litre, which I will ...

Amazing support in Tower Control

Friday, August 5th, 2016

I'm not convinced a charger is the best weapon for riding the tower. But it's actually not a bad choice on Camp Triggerfish. The tower is nearly always over water, with gaps from either side, and vulnerable mostly from long-range attack. Defending yourself along the route almost requires a charger. Not ...

Last-minute losers in Tower Control

Thursday, August 4th, 2016

The Splatterscope can get to the tower, and ink up it, in only a few shots on Walleye Warehouse. That's quite handy, but myabe not if I'm also the one intending to ride the tower. I splat one squid, but don't have enough charge for the other. I have an embarrassing ...