More hits than misses in Splat Zones (15-4, Carbon Roller Deco)

Thursday, October 19th, 2017

If I had a bucket, I'd be looking for that E-litre first thing. But I don't, and it would be crazy to try it with a Carbon Roller, so I just ink some turf sensibly. I try to stay out of trouble too, but, as is always the case in ...

So much splatting in Tower Control (22-8, Tri-slosher)

Saturday, October 14th, 2017

A bit of caution and turf control seems like a good way to start any battle. Moving back from the Dynamo Roller is just good advice in general. My squidmate splats her, though, giving me the opportunity to move up. The Splat Roller tries to get away, and following her ...

One good push is all it takes in Tower Control (17-6, Tri-slosher)

Friday, October 13th, 2017

Despite the Splatterscope on the other team, there's no leaping off the conveyer belt for me. It's too risky, and the charger isn't always on that perch. Indeed, she isn't this time, but my bucket can slosh upwards to catch her unawares for the splat. I hear a second hit, ...

Running a little out of steam in Tower Control (16-8, Tri-slosher)

Friday, October 13th, 2017

With no charger on the opposite team, I start the battle by sensibly inking turf. An opportunistic Disruptor throw hits an inkling, by its sound, which encourages me to push forwards for the splat, which I don't get, but I surprise the Carbon Roller, and pop my Bubbler to disappoint ...

Charging to the goal in Tower Control (5-1, Kelp Splat Charger)

Thursday, October 12th, 2017

Two chargers per team. This should be interesting. My first engagement starts with a nervy shot from me and him, but I get my second shot off just before his, and get a decent splat that boosts my confidence. I check the other direction, and help push the other charger ...

Squidding around the pit in Tower Control (12-4, Tri-slosher)

Saturday, September 16th, 2017

What's this, I'm not going immediately for the E-litre 3K Scope? Not this time. A bit of caution instead, just working out who is going where. The E-litre 3K looks to be on the normal perch, ripe for a jump-slosh, but if she's good I could be splatted mid-air. Besides, ...

Stymied by an inky tower in Tower Control (16-10, Tri-slosher)

Friday, September 15th, 2017

I'm aiming to jump the conveyer belt and slosh the Kelp Splatterscope on the normal perch, but my squid-sense tingles as a Seeker zooms past me. I turn and get a nice early splat, before enacting my plan. Maybe it's good that I wasn't first to make the jump, as ...

Mostly Sprinkler splats in Tower Control (11-8, Kelp Splatterscope)

Friday, September 15th, 2017

I'm sure if I practice enough, I'll be good with a charger one day. I'm also sure Splatoon 2 will be released first. But at least at my ranks, some other chargers have similar aim to me, and my first exchange with the Splatterscope ends in a no-score draw. Moving ...

Sneakiness around the Splat Zones (14-5, Carbon Roller Deco)

Friday, September 8th, 2017

The initial battle looks to be over our Splat Zone. But I suppose it would, as that's where I am. We mostly have to fend off the occasional Suction Bomb, whilst I try to work out when it's safe to push forwards. I don't make the best decision. I take ...

Lots of splats in the lower ranks of Tower Control (15-5, Tri-slosher)

Sunday, August 27th, 2017

My losing streak/skill degradation/poor choices continue, and not even switching to the Tri-slosher can stop my falling in to the B+ rank. Still, I'm confident the bucket can get me back out of there pretty quickly. I'm helped a little by one inkling apparently trying to tank his ranking, turning up ...