Keeping my nose clean in Turf War [1818p, 7(2)-1, N-ZAP '85]

Tuesday, December 12th, 2017

Ranked is still a bit of a mess, so I'm playing a bit of Turf War to guarantee some coins to be multiplied, thanks to one of Crusty Sean's snacks. The N-ZAP '85 worked for me before, so I'm giving it another outing. I'm even being sensible and inking our ...

Splat Zones go both ways (12-2, Tri-slosher)

Thursday, November 30th, 2017

Changing my mind to go the long way across Saltspray Rig gets me a nice opportunistic splat to start with, and continuing to skirt the Splat Zones lands the Splatterscope at my feet. That works for me, and the Splat Zones open up to be captured by us. There remains ...

Vanguard support in Splat Zones (14-5, Tri-slosher)

Wednesday, November 29th, 2017

In my last ever batch of battles in Splatoon, I'm pulling out the Tri-slosher for some fun with my favourite weapon. And on the other team are two Splatterscopes, just right for me to toy with, and in Walleye Warehouse too, where audacious flanking moves can lead to some fun ...

Clawing back the Splat Zones (13-8, Tri-slosher)

Wednesday, November 29th, 2017

The notorious Saltspray Rig crops up again. If you get in to a position to capture the Splat Zones, you'll probably hold them to the knockout victory. To this end, I zip across the ledge and get a double-splat, which should help us gain some early control. Completing the circuit ...

Seek and destroy in Tower Control (20-5, Carbon Roller Deco)

Tuesday, November 28th, 2017

I will probably never stop trying to get an early jump on the opposition at the start of some battles. The trade isn't so bad this time, but I still feel it could have gone better. Still, I am more measured immediately afterwards, and rely on my Seekers to ink ...

Blasting E-litre 3Ks in Tower Control (18-4, Grim Range Blaster)

Tuesday, November 28th, 2017

Yikes, two E-litre 3Ks on the other team. Which do I aim for? To start with, the one that sees me coming, I suppose. And I really do need to aim for them, because even a Range Blaster doesn't splat as indiscriminately as my beloved bucket. At least I have ...

Specials make the Rainmaker (4-1, Carbon Roller Deco)

Monday, November 27th, 2017

I'm not sure where the green team are at the start. Maybe they can't race against Seekers. It gives us a nice opportunity to sneak an early lead. Maybe I shouldn't have let the Rainmaker go ahead alone, and I probably could have done better diving down at the Dual ...

Against the tide in Rainmaker (22-10, Carbon Roller Deco)

Monday, November 27th, 2017

It's all a bit chaotic at the start. That last Seeker hitting the bricks doesn't help, letting the blue team get the advantage on the Rainmaker's shield, and I have to duck back to avoid the explosion. The blue ink that flies everywhere stops me squidding over the crest, and ...

Seeing orange in Rainmaker (17-7, Carbon Roller Deco)

Sunday, November 26th, 2017

My good start goes awry fairly quickly, as I fail to squid up a small ledge, throw a Seeker in to a wall, and get disorientated. Running out of ink doesn't help, but somehow I survive all of this to get splatted by running in front of the Dual Squelcher. ...

Green team aren't looking for Tower Control (10-3, Tri-slosher)

Sunday, November 26th, 2017

Okay, the green team take control of the Tower to start with, but we start pushing it the other way pretty quickly, and their efforts to control turf on our side of the Pit is ineffective. Maybe that's the difference: we end up controlling more turf, letting us hold the ...