Exploring the flanks of Starfish Mainstage in Splat Zones [16(4)-6, Tri-slosher]

Friday, January 5th, 2018

Straight for the flank, and I spy my first target about to squid up a wall. Not bad! What is bad is walking right in to the laser sight of the Splat Charger, even if it's not what splats me. I can be smarter than this. I try to be ...

Fighting back the purple menace in Splat Zones [11(1)-4, Tri-slosher]

Thursday, January 4th, 2018

An aggressive move towards the Splat Zones is not quite what it seems. I just want to see what's happening from a good position, which is what I get. Sitting back once there lets me move opportunistically, whilst I also get a bit lucky when moving forwards to avoid ink ...

Not quite reaching the goal in Tower Control [10(2)-3, Tri-slosher]

Tuesday, January 2nd, 2018

I dawdle a little off the base, on purpose, so I am not splatted needlessly. I suppose my first splatting isn't needless, but I am quite out-manoeuvred by the Hero Dualie Replicas. My defensive game is a little weak, as is my attack. I drop off the stage, under the ...

Going ahead in Tower Control [7(3)-2, Tri-slosher]

Monday, January 1st, 2018

I've got to practice more with the Tri-slosher. It is my favourite weapon, second only to the Carbon Roller, but these new conditions are shaking my confidence. Only the Splattershot Jr gives me reliable results at the moment. I probably just need practice. So here we are. I try to ...

Stealing the dunk in Rainmaker [15(7)-4, Splattershot Jr]

Monday, January 1st, 2018

I do some general inking to start the battle, making it easier for us to move around and try to end up in a beneficial position for whatever happens with the Rainmaker. The teal team grab it, and I accidentally squid through a grating, but it mostly works out. We ...

Worth it for the end in Rainmaker [7(3)-5, Splattershot Jr]

Sunday, December 31st, 2017

Holy crap, my aim is bad. The Rainmaker is under my nose, but it still takes me two minutes to splat him. I really need to work on this, but it seems like practice just isn't enough. So it goes, at least I still have fun being bad. And I'm ...

Keeping my beak clean in Splat Zones [9(1)-0, Splattershot Jr]

Friday, December 29th, 2017

I try to stay out of trouble whilst making some trouble, which isn't that easy. But flirting with the Splat Zones without pushing too aggressively seems like a good strategy at the start of a battle, and works for me this time. When the ink settles, we steal the Splat ...

Punishing respawns in Tower Control [14(1)-5, Tri-slosher]

Saturday, December 23rd, 2017

I'm still running with a Respawn Punisher jersey, because that's perhaps a good secondary way I can support my team with whatever splats I can get. It should be just as good with the Tri-slosher as the Splattershot Jr, and I'd like to try the bucket a bit more, to ...

This way and that in Rainmaker [17(7)-12, Blaster]

Tuesday, December 12th, 2017

We come out on top of the initial fracas over the Rainmaker, but not me personally, and I super-jump back to support our first push. The Rainmaker is lost, re-exposed, and I grab it to make a dash. I'm not yet away of that short-cut on the ledge to jump ...

Making a fist of it in 3-inkling Rainmaker [10(1)-9, Blaster]

Monday, December 11th, 2017

Oops, we lose an inkling before the battle begins. That doesn't bode well for us, but we'll just have to do our best. More than in the Shipyard, the Blaster's lack of wall-inking ability is really felt on the Mainstage, as is my lack of decent ink-resistant clothing so far, ...