Archive for November, 2017

Messy Rainmaker (15-6, Carbon Roller Deco)

Sunday, November 5th, 2017

A mediocre start for me, as I'm trying to work out what to do with my Carbon Roller Deco and its Seekers in Bluefin Depot. I'm sure the Carbon Roller works, but maybe not the Seekers. Perhaps the standard Carbon Roller would be better, with Burst Bombs and Inkzooka. But ...

Slow to the podium in Rainmaker (9-2, Carbon Roller Deco)

Sunday, November 5th, 2017

No green inklings are splatted when the Rainmaker's shield bursts, so it's probably worth hanging back for now. To prove it, I splat the green Rainmaker carrier pretty easily. I move up and get two more splats quickly, although one of them is me, slipping in to the drink. I head ...

Steaming ahead of the Rainmaker (8-2, Carbon Roller Deco)

Saturday, November 4th, 2017

Camp Triggerfish Rainmaker has a great opening move for the Carbon Roller Deco. Release one Seeker to start, a second as soon as your ink tank can, and you'll reach the Rainmaker with one Seeker hitting its shield, a second ready to go, and probably before the other team. I grab ...

Hits and misses in Splat Zones (12-5, Fresh Squiffer)

Saturday, November 4th, 2017

That's a nice early splat, with good and stable aiming, which bolsters my confidence. I miss the next shot, but it was against a flying squid, and I got close enough that I'm still impressed with myself. Our early lead is lost, but it's still really early and that's not ...

Frantic Rainmaker (19-5, Tri-slosher)

Friday, November 3rd, 2017

A steady, conscientious start to the battle, inking some turf, building some charge, watching the map. I intercept a flanking orange inkling, and avoid rushing in to the bulging orange Rainmaker's shield. Squidding up to help grab the reset Rainmaker ourselves, I kinda hope my squidmate will follow me down ...

Pushing forwards and holding back in Rainmaker (18-6, Tri-slosher)

Friday, November 3rd, 2017

There are no obvious targets for my bucket, so I take time inking turf before looking for an opportunity to do some splatting. A strategic Disruptor throw to the obvious perch is a good choice, and following-up gets me an unexpected target on my way to my first choice, who ...

Fighting back the purple torrent in Rainmaker (20-5, Tri-slosher)

Thursday, November 2nd, 2017

Stopping the Rainmaker is worth the mutual splat, I would say, but it doesn't look like it's going to stop the purple team for long. They come back immediately. I wisely don't approach head-on, and get a good splat to my credit, whilst accidentally falling off the platform helps me ...

Rusty blasting in Tower Control (9-4, Grim Range Blaster)

Thursday, November 2nd, 2017

Avoiding the obvious bombs lobbed on to the Tower and then bagging a double-splat is a good way to start the battle. I don't even mind that I'm splatted myself immediately. I don't think I've used a blaster for a while, so this may be as good as it gets. ...

Edging closer to victory in Tower Control (12-2, Tri-slosher)

Wednesday, November 1st, 2017

There's not really anyone to aim for, but I'm still speeding to the centre of the Underpass. Maybe I can do something there if I'm not expected, plus I really like moving quickly. I'm fast, but not as fast as my squidmate with the Inkstrike! Blimey. Still, I get a ...

Attack and defence in Tower Control (21-6, Tri-slosher)

Wednesday, November 1st, 2017

There are no obvious targets for my Tri-slosher on the yellow team, indeed they seem to be good weapons to splat me instead, so I simply build a base of inked turf to work from early in the battle. The yellow team move aggressively towards us, which is perhaps to ...