Sloshing all over the Skatepark in Splat Zones (17-4, Tri-slosher)

Wednesday, October 11th, 2017

Can I get behind the green team and cause some disruption to start the battle? Yes, and kind of. The green inklings have moved up, so I don't really catch them by surprise, but my delayed appearance helps our team by adding some finishing ink here and there. With the ...

Finding my position in Splat Zones (8-3, Kelp Splat Charger)

Tuesday, October 10th, 2017

I aim more to the left than I want, so that I don't shoot a squidmate's head, but none of them jump, which is good. My first Sprinkler throw is a little off, but as they don't bounce they're not easy to aim. The second hits its mark, and I ...

Forwards and back in Splat Zones (9-2, Tri-slosher)

Thursday, September 7th, 2017

Sneaking around the back works out okay at the start of this battle. Not great, but I get an easy splat out of it, and help to neutralise the Splat Zones. Another splat jumps in front of my bucket, and I push back the Rapid Blaster nicely, before popping my ...

Good start goes south in Splat Zones (14-8, Tri-slosher)

Thursday, September 7th, 2017

Sneaking around the back often works when inklings focus on the Splat Zones. It works fairly well for me in this battle, although the green team get quite far forwards, and I have to work to catch up with them. My skin is saved a bit when I squid forwards ...

Blasts in the Skatepark in Tower Control (12-8, Grim Range Blaster)

Monday, September 4th, 2017

Going around the back takes a little longer, but it eventually helps stop the initial push and get the Tower moving in the right direction. Spotting the Blaster heading my way helps me get a nice splat, but I point the Killer Wail in the wrong direction. I should have ...

This way and that in Tower Control (13-6, Grim Range Blaster)

Sunday, September 3rd, 2017

It's a fair exchange to start my splatting, but I was jumping in to a risky position again. I should learn at some point. I take the same route back, despite the Tower being pushed by squidmates, but with some method to my manoeuvres. I hope to get behind the ...

Staying the course in B+ Tower Control (10-0, Tri-slosher)

Sunday, August 27th, 2017

Nope, not one more battle in B+. After that last victory, we had a loss, then magikarp turned up again, on my team no less, stacking another loss. But I wield the bucket with vigour, and I am once again close to being back in the A ranks. I feel bad ...

Splats that count in Tower Control (3-6, Grim Range Blaster)

Friday, August 18th, 2017

I think I do quite well not to squid backwards on to that Splat Bomb tossed my way, and to get out of the way of a second Splat Bomb. And maybe I don't use my sneaky wall position to my advantage, but I manage to retreat out of danger, ...

Splatting towards the goal in Tower Control (12-2, Tri-slosher)

Monday, July 3rd, 2017

Phew, how much ink does that inkling have in his tank? I think I only survive because of my squidmate adding to my own ink. At least I end up in a fairly good position to slosh over the Tower as the yellow team make the first push, and the ...

Nearly mounting a comeback in Tower Control (12-8, Tri-slosher)

Sunday, July 2nd, 2017

I would give a pro-tip not to run headlong in to enemy ink, but I was splatted from above. I suppose the advice should be not to run in to obvious crossfire. Either way, don't copy my start to this battle. I come back to claim some turf, and as ...