Some direct hits in Tower Control (14-8, Grim Range Blaster)

Wednesday, September 27th, 2017

Whee, I remember Burst Bombs at the start of the battle, when I'm under no pressure. Rushing to the Tower still probably isn't a great idea, though, putting myself at the centre of attention. I have to hop off pretty quickly, to avoid a Splat Bomb, and get a couple ...

Clearing a path in Tower Control (14-7, Grim Range Blaster)

Tuesday, September 26th, 2017

Disruptors are being thrown everywhere at the start of this battle. I dunno who's doing it, but thankfully none of them are hitting me. I'm also not hitting anything myself, so as soon as a gap appears I try to do something positive and clamber on to the Tower. I ...

One-way Tower Control (4-1, Grim Range Blaster)

Tuesday, September 19th, 2017

I normally take the side route to flank the opposition with a bucket, but can it work with the Grim Range Blaster? Well, just about. It would work better if I could aim, although, to be fair, on review it seems the inkling squids in to the ink the very ...

Not quite blasting to the goal in Tower Control (3-1, Grim Range Blaster)

Monday, September 11th, 2017

I'm planning to go up and around the back of the orange inklings to start the battle, but I think I can do more good by supporting my squidmates more directly. Despite my generally dodgy again, I can get the occasional good shot, and my first direct hit of the ...

Blasts in the Skatepark in Tower Control (12-8, Grim Range Blaster)

Monday, September 4th, 2017

Going around the back takes a little longer, but it eventually helps stop the initial push and get the Tower moving in the right direction. Spotting the Blaster heading my way helps me get a nice splat, but I point the Killer Wail in the wrong direction. I should have ...

This way and that in Tower Control (13-6, Grim Range Blaster)

Sunday, September 3rd, 2017

It's a fair exchange to start my splatting, but I was jumping in to a risky position again. I should learn at some point. I take the same route back, despite the Tower being pushed by squidmates, but with some method to my manoeuvres. I hope to get behind the ...

Fun at the resort in Tower Control (7-5, Grim Range Blaster)

Sunday, August 20th, 2017

Both teams gauge the other to start the battle, not committing too much ink forwards, and it seems like we come out on top with splats and turf. When the purple team are definitely two inklings down, I climb on to the Tower and start pushing it forwards. Some forwards ...

Having a blast in Tower Control (12-6, Grim Range Blaster)

Saturday, August 19th, 2017

I like my use of the Burst Bomb on the fan, keeping the platform elevated and getting the splat on the Rapid Blaster. If my aim were better, it would have been a direct hit, same with the Roller, but I'm still happy to get indirect hits, as long as ...

Splats that count in Tower Control (3-6, Grim Range Blaster)

Friday, August 18th, 2017

I think I do quite well not to squid backwards on to that Splat Bomb tossed my way, and to get out of the way of a second Splat Bomb. And maybe I don't use my sneaky wall position to my advantage, but I manage to retreat out of danger, ...

One push is all it takes in Tower Control (8-10, Grim Range Blaster)

Thursday, August 17th, 2017

I get lucky avoiding that Carbon Roller at the mad rush for the Tower, and I celebrate by taking a swim, rather than aiming for the Bamboozler. I'm sure I had my reasons. My aim lets me down a little as the Carbon Roller forces me back, but I suppose ...