Supporting from the back in Tower Control (16-6, Kelp Splat Charger)

Tuesday, November 21st, 2017

Shooting an inkling in the back may not be honuorable, but it clears the Tower and gets me a good first sighting splat, and is leagues better than my first Sprinkler throw. My second splat is pretty good in and off itself, encouraging me to move forwards a bit to ...

Back to A- with some hits and misses in Tower Control (13-4, Tri-slosher)

Tuesday, November 21st, 2017

I'm glad that E-litre 3K isn't a perfect shot. It makes up for a messy start. And the lick of ink that hits my back warns me to turn around, which helps, although I'm a little disappointed someone has got to the E-litre 3K before me. But only a little. ...

Tri-sloshing in Tower Control (9-4, Tri-slosher)

Monday, November 20th, 2017

I'm both wary of the E-litre 3K and aiming for it. Going for the charger is a bit different on Moray Towers, with its large, open centre, so I can't just zoom across there, which is why my route is a little circuitous to start. It's quite effective for early ...

Not forward enough in Tower Control (13-2, Kelp Splat Charger)

Monday, November 20th, 2017

Check out that Sprinkler throw! I mention it not just because of how beautiful it is, but because it really isn't worth seeing many of the others during that battle where I actually try to aim. I don't retreat to a safe perch, but push forwards, spurred on by previous ...

Defensive mode in Tower Control (11-2, Kelp Splat Charger)

Sunday, November 19th, 2017

I'm back in B+, and I may as well use my time here to practice my probably rusty charger skills. In fact, they are clearly rusty, and this isn't even my first battle with the Splat Charger. This is why I need to practice. At least I can ink turf, ...

Teamwork in Tower Control (8-4, Grim Range Blaster)

Thursday, November 9th, 2017

My caution at the start of the battle pays off nicely. I get a splat instead of rushing in to being splatted, I spot the super-jumper coming in and wait for them to hop on to the Tower instead of being the target, and I clear the Tower and splat ...

Splats don't mean victory in Tower Control (6-5, Grim Range Blaster)

Thursday, November 9th, 2017

Rapid Blaster beats my slow Grim Range Blaster, when boxes obscure the range. I should have stayed further back, I suppose. And already there's blue ink accumulating near our base. I take a cautious approach back, cautious enough to be out of range of the Roller heading to the Tower. ...

Trying not to chase splats in Tower Control (15-6, Tri-slosher)

Wednesday, November 8th, 2017

No splats for my initial rush, and leaping in to the air probably wasn't a wise decision. I make a good comeback, at least, saving one squid for later with a Disruptor, as my Bubbler charges to keep me safe. And I even hop on to the Tower to recover ...

Sloshing in the Mall in Tower Control (13-6, Tri-slosher)

Wednesday, November 8th, 2017

My speed lets me get a neat double-splat to start the battle, but I can hear another inkling below me. I think I'm being smart to dive over the top away from the ramp, but I only jump in to a bomb. Our E-litre 3K is already a rock for ...

Sloshed to dust in Tower Control (7-0, Tri-slosher)

Tuesday, November 7th, 2017

Zoom, down the middle, and up around the side, aiming to find and splat the E-litre 3K. I run in to the Dual Squelcher, but don't let him stop me, and even splat him so hard he disappears in a puff of dust. That's bad news for the yellow team, ...